as originally posted on kotaku.com
We tell a lot of stories about Kickstarters that go horribly wrong. For a change of pace, here’s one that’s doing just about everything right.
Last November, Monkey Island designer Ron Gilbert launched a Kickstarter for an old-school point-n-click adventure called Thimbleweed Park. He set a realistic funding goal—$375,000—as well as a reasonable estimated delivery date—June of 2016. They succeeded, raising $626,250.
Although Thimbleweed Park isn’t done yet, Gilbert and crew have been doing a few things that make it stand apart from your average Kickstarter.
* They’ve scoped out a hard budget—and then made that budget pretty transparent.
* They’ve been posting regular updates over on the Thimbleweed Park blog, ranging from hire announcements to granular posts about the intricacies of how they’re programming save files.
* They’re showing gameplay—and it looks fantastic.
At risk of counting my Kickstarters before they hatch into actual games, I must say I’m super-impressed by this one. It’s been both interesting and professional. Wish I had backed Thimbleweed Park instead of Unsung Story!
The first fursuit parade held in Brazil during the opening of Furboliche (The biggest furry bowling event in the world with 248 attendees)